Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Multi-Pass shaders ?
05-27-2014, 03:30 AM (This post was last modified: 05-27-2014 03:33 AM by Arborea.)
Post: #4
RE: Multi-Pass shaders ?
(05-25-2014 09:14 PM)nex86 Wrote:  would be a nice idea for stronger hardware.
At the moment, PPSSPP is optimized to run on mobile devices, that's why they didn't add it.

Well it has option to increase internal resolution which is intensive so no reason to not add multi-pass shaders someone with weak hardware will be able to not use them anyway.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Multi-Pass shaders ? - Arborea - 05-24-2014, 09:07 PM
RE: Multi-Pass shaders ? - LunaMoo - 05-25-2014, 03:07 AM
RE: Multi-Pass shaders ? - nex86 - 05-25-2014, 09:14 PM
RE: Multi-Pass shaders ? - Arborea - 05-27-2014 03:30 AM
RE: Multi-Pass shaders ? - LunaMoo - 05-27-2014, 09:50 AM

Forum Jump: