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Multi-Pass shaders ?
#4
(05-25-2014, 09:14 PM)nex86 Wrote: would be a nice idea for stronger hardware.
At the moment, PPSSPP is optimized to run on mobile devices, that's why they didn't add it.

Well it has option to increase internal resolution which is intensive so no reason to not add multi-pass shaders someone with weak hardware will be able to not use them anyway.
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Messages In This Thread
Multi-Pass shaders ? - by Arborea - 05-24-2014, 09:07 PM
RE: Multi-Pass shaders ? - by LunaMoo - 05-25-2014, 03:07 AM
RE: Multi-Pass shaders ? - by nex86 - 05-25-2014, 09:14 PM
RE: Multi-Pass shaders ? - by Arborea - 05-27-2014, 03:30 AM
RE: Multi-Pass shaders ? - by LunaMoo - 05-27-2014, 09:50 AM

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