Linear texture filtering problem with later versions
|
05-12-2014, 06:53 PM
(This post was last modified: 05-12-2014 06:56 PM by Nightquaker.)
![]() |
|||
|
|||
RE: Linear texture filtering problem with later versions
(05-12-2014 06:49 PM)solarmystic Wrote: @Nightquaker I've also seen that issue being mentioned before and I'm mainly bothered by it pixelating UI elements and such, rather than FMVs. I'll try to compile the build and intergrate the forementioned fix, but I can't in any way be sure that I'll be able to do that. I'm also wondering why such a simple fix wasn't integrated already in current versions as that issue persists for a really long period of time now. My specs: Phenom X3 8450 ~2.3GHz PowerColor HD6850 1GB 4 gigs of DDR2-800 RAM ~400GB HDD Windows 8.0 x64 |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Linear texture filtering problem with later versions - Nightquaker - 05-12-2014, 06:00 PM
RE: Linear texture filtering problem with later versions - solarmystic - 05-12-2014, 06:49 PM
RE: Linear texture filtering problem with later versions - Nightquaker - 05-12-2014 06:53 PM
|