Frame skip interface issue.
|
05-12-2014, 03:45 AM
(This post was last modified: 05-12-2014 03:54 AM by Nightquaker.)
Post: #5
|
|||
|
|||
RE: Frame skip interface issue.
I know that CPU clock can be particularly effective with Pulse, but it wasn't in my case. Enabling timer hack also didn't work. The issue seems to be pretty well known, though, and might have something to do with texture caching, but I'm not sure.
Also, I don't think that in previous interface maximum frameskip was fixed to 1 as I had more than 1 frames skipped while using auto frameskip in really demanding games like Gundam VS Gundam Next Plus or God of War. My specs: Phenom X3 8450 ~2.3GHz PowerColor HD6850 1GB 4 gigs of DDR2-800 RAM ~400GB HDD Windows 8.0 x64 |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Frame skip interface issue. - Nightquaker - 05-10-2014, 03:37 PM
RE: Frame skip interface issue. - [Unknown] - 05-10-2014, 08:26 PM
RE: Frame skip interface issue. - Nightquaker - 05-10-2014, 08:44 PM
RE: Frame skip interface issue. - [Unknown] - 05-11-2014, 05:53 AM
RE: Frame skip interface issue. - Nightquaker - 05-12-2014 03:45 AM
RE: Frame skip interface issue. - [Unknown] - 05-12-2014, 05:20 AM
RE: Frame skip interface issue. - Nightquaker - 05-12-2014, 03:55 PM
RE: Frame skip interface issue. - vnctdj - 05-12-2014, 07:17 PM
|