04-28-2014, 11:49 AM
(04-27-2014, 01:15 PM)xboxmandude Wrote: Hey guys what settings do u use for this game?
And what build?
I'm still using v0.8.1-955 for Dragonball Z Tenkaichi Tag Team. Buffered Rendering works without any lighting glitches (I'm using an Intel HD Graphics IGP, so render to GPU is out of the question unless I want to suffer through slowdowns and/or glitches due to unsupported GL functions.)
The frontend I use allows for several versions of a single emulator, so I kept builds for specific games. This one is of Tenkaichi Tag Team, the newer builds for the rest of my games.
Main PC: Pentium g2020 (Ivy Bridge dual core, 2.9 ghz), Intel HD Graphics, 4 GB DDR3 Ram (3.5Gb usable), W7 64bit
Secondary PC: C2D e8400 (dual core 3.0 ghz), nVidia GT 240 GDDR5, 4 GB DDR2 Ram, W7 64bit
Laptop: AMD Turion X2 (dual core 1.80 ghz), ATI Xpress 1150 IGP, 2GB DDR2 SDRAM (1.7GB usable), W7 32bit
Secondary PC: C2D e8400 (dual core 3.0 ghz), nVidia GT 240 GDDR5, 4 GB DDR2 Ram, W7 64bit
Laptop: AMD Turion X2 (dual core 1.80 ghz), ATI Xpress 1150 IGP, 2GB DDR2 SDRAM (1.7GB usable), W7 32bit

