Phantasy Star Portable 2
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04-27-2014, 05:55 AM
(This post was last modified: 04-27-2014 06:14 AM by TheDax.)
Post: #178
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RE: Phantasy Star Portable 2
Well, to make a diff, just run the following in the root of the folder you checked the PPSSPP source code out in:
Code: git diff > my-custom-code.patch And it'll create a file that looks like this (as an example, it won't be exactly like this): Code: diff --git a/Core/HLE/scePsmf.cpp b/Core/HLE/scePsmf.cpp Then you can just include that in the zip file along with the executable you compiled. Anyway, this is getting a bit off-topic. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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