Kingdom Hearts Birth By Sleep
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03-15-2013, 08:06 PM
(This post was last modified: 03-15-2013 09:05 PM by c0nK3R.)
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RE: [pre-0.8][windows][load] Kingdom Hearts Birth By Sleep
I think I know why yours hangs after trying to go in-game. You forgot to include the system data in the memory stick (for some reason ppsspp won't create this
![]() Also just curious did you decrypt your iso manually(replacing files) or did you use some automated program? (03-15-2013 03:34 PM)VIRGIN KLM Wrote: Possibly an issue with OGL implementation across different cards and the way it treats it's texture loading.I doubt that as it happens on both Windows and android, which tells me it has something to do with the way the texture is handled in general(whether destroyed of modified I don't know), but I might be wrong lol. I tried earlier builds to see if it was possibly tied to the z-order bug from monster hunter series, or the bloom effects from wipeout, but the game was only runnable after [Unknown] fixed some memory alignment issue in v0.6-927. Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram Graphics card-ATI Radeon HD 4200 Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1" |
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