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Adhoc with Non-Lobby system
#1
There are much Games, that dont use a "Lobby Ad-Hoc" system.
So it waits for Connections until it starts.
I think this is the Problem for the Most games, because the Ad-Hoc Server dont waits for a Player until he Connects them Both.

You Developers think you know how build some sort of "Waiting for connection" in?
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Adhoc with Non-Lobby system - by freehuntx - 04-21-2014, 06:18 PM

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