Title: Monster Hunter Portable 3rd
Genre: Action-rpg (?)
Region: JP
Format: ISO
Version: v 5.0 English patch, keep in mind I have this same problem with a regular version as well.
OS: Windows 7 and 8 (same results on my desktop and laptop)
Compatibility: Refuses to boot at and crashes PPSSPP in the process. I actually managed to get this to work the first time after I installed this emulator. When I attempted to run it again all I get was the following log.
Edit by vnctdj : Please use the "[code]" tag for long lists like this one.
Genre: Action-rpg (?)
Region: JP
Format: ISO
Version: v 5.0 English patch, keep in mind I have this same problem with a regular version as well.
OS: Windows 7 and 8 (same results on my desktop and laptop)
Compatibility: Refuses to boot at and crashes PPSSPP in the process. I actually managed to get this to work the first time after I installed this emulator. When I attempted to run it again all I get was the following log.
Code:
[b]Logs[/b]:
21:46:267 EmuThread.cpp:120 I[BOOT]: Done.
21:58:719 System.cpp:318 I[BOOT]: PPSSPP v0.9.8 Windows 32 bit
21:58:720 MemArena.cpp:431 I[MM]: Found valid memory base at 08800000 after 31 tries.
21:58:720 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 08820000 (mirror at 0 @ 10800000, uncached @ 10800000)
21:58:751 PSPLoaders.cpp:145 I[LOAD]: ULJM05800 : MONSTER HUNTER PORTABLE 3rd
21:58:752 PSPLoaders.cpp:184 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.OLD...
21:58:752 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
21:58:804 HLE\sceKernel.cpp:147 I[KERNEL]: Kernel initialized.
21:59:344 Util\BlockAllocator.cpp:381 I[HLE]: -----------
21:59:344 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
21:59:344 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 09e7de00 size 01679e00 taken=1 tag=ELF
21:59:344 Util\BlockAllocator.cpp:385 I[HLE]: Block: 09e7de00 - 0c000000 size 02182200 taken=0 tag=(untitled)
21:59:344 Util\BlockAllocator.cpp:387 I[HLE]: -----------
21:59:413 HLE\sceKernelModule.cpp:982 I[LOAD]: Module MonsterHunterPortable3rd: 08a23ec0 08961334 0896134c
21:59:414 HLE\sceKernelModule.cpp:1180 I[LOAD]: Exporting ent 0 named MonsterHunterPortable3rd, 2 funcs, 4 vars, resident 089618bc
21:59:415 HLE\sceKernelModule.cpp:1465 I[LOAD]: Module entry: 088214c8
21:59:455 root N[BOOT]: EmuScreen.cpp:126 Loading C:/Users/St.Kenneth/Downloads/MHP3rd [v5.0-English].iso...
21:59:457 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=088215e8, prio=20, stacksize=32768)
21:59:457 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
21:59:457 root I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
21:59:458 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1788 00000115=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(ObjManager, 0, 00060000, 00000000
)
21:59:458 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1802 GetMemoryBlockPtr(00000115, 09291028) = 09e7de00
21:59:462 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 279=sceKernelCreateThread(name=priorityChanger, entry=088e66b4, prio=28, stacksize=512)
21:59:462 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=279, argSize=4, argPtr=09bc1ed8)
21:59:462 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 280=sceKernelCreateThread(name=CheckExitGame, entry=088e61f0, prio=6f, stacksize=512)
21:59:462 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=280, argSize=0, argPtr=00000000)
21:59:463 user_main I[SCEGE]: GLES\Framebuffer.cpp:811 Creating FBO for 00044000 : 480 x 272 x 0
21:59:465 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14
21:59:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 284=sceKernelCreateThread(name=fakeRofsLoader, entry=08864220, prio=30, stacksize=4096)
21:59:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=284, argSize=4, argPtr=0bfff5b0)
21:59:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 286=sceKernelCreateThread(name=sha1Thread, entry=08864148, prio=31, stacksize=1024)
21:59:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=286, argSize=4, argPtr=0bfff5b0)
21:59:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 288=sceKernelCreateThread(name=transferThread, entry=08864094, prio=13, stacksize=1024)
21:59:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=288, argSize=4, argPtr=0bfff5b0)
21:59:469 user_main W[LOAD]: HLE\sceKernelModule.cpp:2002 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access
=1, data=2, text=2
21:59:469 user_main I[MODULE]: HLE\sceKernelModule.cpp:813 ~SCE module, skipping header
21:59:469 user_main I[MODULE]: HLE\sceKernelModule.cpp:826 Loading module sceFont_Library with version 0101
21:59:469 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module
21:59:469 user_main I[MODULE]: HLE\sceKernelModule.cpp:2033 290=sceKernelLoadModuleByID(5,flag=00000000,00000014,00000002,00000002,position = 00000
000)
21:59:469 user_main I[MODULE]: HLE\sceKernelModule.cpp:1649 sceKernelStartModule(290,asize=00000000,aptr=00000000,retptr=0bfff5e0,00000000): faked
(undecryptable module)
21:59:469 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(256)
21:59:503 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(257)
21:59:522 user_main W[FONT]: HLE\sceFont.cpp:646 Font file not found: flash0:/font/zh_gb.pgf
21:59:523 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/jpn0.pgf (4367080 bytes)
21:59:528 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:542 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn0.pgf (67660 bytes)
21:59:543 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:544 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn1.pgf (63504 bytes)
21:59:545 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:546 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn2.pgf (76692 bytes)
21:59:546 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:547 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn3.pgf (71900 bytes)
21:59:548 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:549 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn4.pgf (78920 bytes)
21:59:550 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:550 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn5.pgf (76216 bytes)
21:59:551 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:552 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn6.pgf (88716 bytes)
21:59:553 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:553 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn7.pgf (84860 bytes)
21:59:554 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:556 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn8.pgf (51432 bytes)
21:59:557 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:561 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn9.pgf (50116 bytes)
21:59:562 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:563 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn10.pgf (55788 bytes)
21:59:565 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:566 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn11.pgf (54572 bytes)
21:59:567 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:567 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn12.pgf (58352 bytes)
21:59:568 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:569 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn13.pgf (57660 bytes)
21:59:569 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:570 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn14.pgf (63388 bytes)
21:59:571 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:572 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/ltn15.pgf (62364 bytes)
21:59:572 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:573 user_main I[FONT]: HLE\sceFont.cpp:635 Loading font flash0:/font/kr0.pgf (883164 bytes)
21:59:575 user_main I[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
21:59:580 user_main I[FONT]: HLE\sceFont.cpp:729 sceFontNewLib(089ed800, 0bfff550)
21:59:580 user_main I[FONT]: HLE\sceFont.cpp:548 Entering PostAllocCallback::run
21:59:580 user_main I[FONT]: HLE\sceFont.cpp:560 Leaving PostAllocCallback::run
21:59:580 user_main I[FONT]: HLE\sceFont.cpp:898 sceFontFindOptimumFont(09bc1f28, 0bfff554, 0bfff550)
21:59:580 user_main I[FONT]: HLE\sceFont.cpp:758 sceFontOpen(9bc1f28, 0, 0, bfff550)
21:59:584 user_main E[HLE]: HLE\sceOpenPSID.cpp:25 UNTESTED sceOpenPSIDGetOpenPSID(201324004)
21:59:585 user_main I[SCEGE]: GLES\Framebuffer.cpp:811 Creating FBO for 00000000 : 480 x 272 x 0
21:59:605 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 16
21:59:659 user_main I[HLE]: HLE\scePauth.cpp:43 scePauth_98B83B5D(09297c40, 00048000, 0bfff580, 08aace84)
21:59:660 user_main E[HLE]: HLE\scePauth.cpp:68 no decrypted file found! save as C:\Users\St.Kenneth\Documents/PPSSPP/PAUTH/pauth_dbf1b7f2.binEdit by vnctdj : Please use the "[code]" tag for long lists like this one.

