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Unofficial Desmume with internal resolution increase option
04-10-2014, 08:45 PM
Post: #3
RE: Unofficial Desmume with internal resolution increase option
I might just be weird, but I preffer the left side. Lots of smaller glitches on the right side with stuff like character outline/celshading(just awfull while it was under text box) and where pixels kind of make low poly models appear more roundish the upscalling results with very unnatural geometric shapes.
I usually like upscalling of console games, but maybe NDS just has too much 2D graphics, or the original 3D content was too poor. As result this seems to me like a comparism between modern pixel art vs old game running in high res, where the first has it's artistic value the second looks too sterile and lacks details which eye expects with higher res.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Unofficial Desmume with internal resolution increase option - LunaMoo - 04-10-2014 08:45 PM

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