Merged.
If you are talking about small monsters, it's absolutely normal
Small monsters are not synchronized between players, even on a PSP
(04-04-2014, 04:13 AM)sambws Wrote: hi! i really enjoy using the emulator, and playing monster hunter with my friends has been really fun. the only issue i'm having is a weird issue with sync problems in freedom unite.
we can see each other's positions perfectly, no desync there, but when we go to attack monsters, she'll be a ways away from me, telling me that she's attacking something, while i'll be a ways away from her, apparently fighting the same monster. the reason this is annoying is because of this, the monsters aggro differently, making it hard to distract a monster to play a horn or use a whetstone, etc.
is this just how it is? is there some settings we should each change? somewhat irritating, but avoidable if it means i can play these kinds of games over a network. thanks for all the good work!
(just for clarification, we're using hamachi and the 25% trick. thanks for helping!)
If you are talking about small monsters, it's absolutely normal

Small monsters are not synchronized between players, even on a PSP
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2


