Finally a major breakthrough is found that is an actual jpn0.pgf being loaded to the game I used Notepad++, Encoding in UTF-8 without BOM, a different jpn0.pgf was used (PPSSPP jpn0.pgf will not work) on Windows 7 so their will be no more need for the use of Hiragana and Katakana images I'll have to re-base the code on STAGE1jp.lua
the code goes like this:
ifont = IntraFont.load("flash0:/font/jpn0.pgf", IntraFont.STRING_UTF8);
while true do
ifont:print(240, 106, "あ");
end
the code goes like this:
ifont = IntraFont.load("flash0:/font/jpn0.pgf", IntraFont.STRING_UTF8);
while true do
ifont:print(240, 106, "あ");
end
ASRock Fatal1ty Z97 Killer | Intel i7-4790k @ 4.0GHz | 2x4GB DDR3 1600MHz | EVGA GTX 1070 | Windows 10 Pro x64

