Kingdom Hearts Birth By Sleep
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03-14-2013, 03:15 AM
(This post was last modified: 03-14-2013 07:12 AM by c0nK3R.)
Post: #8
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RE: [pre-0.8][windows][load] Kingdom Hearts Birth By Sleep
GameID:ULUS10505
File Type: ISO Version:ppsspp-v0.7-53-g79823fa OS: Windows, and Android System Specs: check signature Status: Clean Dump: Hangs at loading. --------Decrypted: BlackedOut Textures: Text, Character, enemy, menus -------------------Non-Displaying: Huds and menus -------------------Quirks: Floor disappears occasionally, monster treasure box renders textures for a moment, movies occasionally move the scene outside the view window. FPS: Win=55-60, And=30-35, media engine toggled off 37-42 which is playable Clean Dump: With a Clean dump of the game, the emulator self terminates the game. Here's a log of that. http://pastebin.com/raw.php?i=gBm7tmjf Decrypted: So obviously pgd decryption is not working for this game. First here are some albums of screen shots from the game running. Some characters texture are displayed further into the game Important to note the main menu doesn't display so you have to know how to get into the game to play the game . Text, character, enemy's, treasure chest have blacked out textures. I think the emulator is dumping those textures but I'll explain why I think that later on in the post. -Click images to open bigger picture In the in-game menu the character displays fine but everything else is blacked out First Why do the characters texture display correctly in the 1st movie and occasionally black out? Here's a log from this session (I tried to document where stuff was happening in the time code refer to the block at the begging of the file. Just to note the documentation was done as i started the event. so the effect was sometime after that) http://pastebin.com/raw.php?i=EqFPwH4t Here's another interesting case. The monster Treasure chest's Texture is visible right when it changes to attack you then a millisecond later its blacked out. (Thanks for F7 and F8 ) So from this I can only draw the conclusion that the emulator is dumping the textures for this game prematurely. Here's a log file for this. http://pastie.org/pastes/6483852/text look for the lame attempt to isolate the bug reports with comments(#) at the time of opening the chest. Please contact me if you need more test or info to track down the bugs to make this game playable . I also Added an issue for this in the github. Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram Graphics card-ATI Radeon HD 4200 Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1" |
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