Font issue with OS X build
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03-14-2013, 01:47 AM
Post: #4
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RE: Font issue with OS X build
Hm, perhaps I'm building it wrong. I've got those assets in the main git folder. After running cmake, I'm just running make from there. Should I be doing this in another way? Thanks for your help.
I get a couple of errors from the console when running the build: E: /Applications/Games/Emulators/ppsspp/native/file/zip_read.cpp:241: E: Missing filesystem for ui_atlas.zim E: /Applications/Games/Emulators/ppsspp/android/jni/NativeApp.cpp:319: E: Failed to load texture |
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Messages In This Thread |
Font issue with OS X build - SleepingInsomniac - 03-13-2013, 02:25 AM
RE: Font issue with OS X build - [Unknown] - 03-13-2013, 03:53 AM
RE: Font issue with OS X build - Henrik - 03-13-2013, 06:49 AM
RE: Font issue with OS X build - SleepingInsomniac - 03-14-2013 01:47 AM
RE: Font issue with OS X build - [Unknown] - 03-14-2013, 01:57 AM
RE: Font issue with OS X build - SleepingInsomniac - 03-14-2013, 04:24 AM
RE: Font issue with OS X build - [Unknown] - 03-14-2013, 05:23 AM
RE: Font issue with OS X build - SleepingInsomniac - 03-14-2013, 03:33 PM
RE: Font issue with OS X build - BubblegumBalloon - 03-15-2013, 01:34 AM
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