Henrik, ¿Have you selected your next project after PPSSPP?
|
03-10-2014, 11:28 PM
Post: #10
|
|||
|
|||
RE: Henrik, ¿Have you selected your next project after PPSSPP?
PS2 hardware is so complex and strange that it is very difficult to make a fast and bugless emulator.
There are many systems that need improvements in the emulation and requires the work of good developers. First Xbox: It has no emulator and I do not know the reason. Most notable games were ported to other platforms, but there are some good games that are restricted to this system and are not preserved (Dead or Alive Ultimate and 3, Conker Live & Reloaded). If it is terribly difficult, the compatibility does not need to be high, it could at least make these games work. DS: Desmume has problems with speed and the 3D rendering is terrible with poor resolution. 3DS: The hardware seems to be as powerful as PSP. It does not seem too complex since Nintendo's systems are weak. Other systems that needs emulation are Arcade machines. It seems it is not interesting because each specific board does not have enough games and most developers do not have the physical machine to be studied. 3D boards are terribly emulated by Mame, because it uses CPU instead of GPU to render 3D graphics and consequently the speed and the resolution are terrible. Some Arcade boards are based on existing consoles and an Arcade emulator could use the source code of existing emulators. PS1: Capcom Sony ZN 1, 2; Namco System 10, 11, 12; Taito FX-1A, FX-1B; Taito G-NET; Konami GV. Saturn: Sega ST-V |
|||
« Next Oldest | Next Newest »
|