02-27-2014, 12:06 PM
You don't have to "hack" anything, some of us call that change a "hack" because it's just a workaround to run this game and not a proper fix of the actual problem, there's no "hacking" involved.
All you need to do is either apply the required change to official source and build it for which you could follow this guide. It's nothing hard nor requiring any skills, through if you never actually done something alike, installing VS just for this game is kind of waste of space and your time. You could just use already modified build which you can find flying around the net as well as one provided by me not so long ago in this post.
This workaround allows us to play the updated game without crashing while trying to move, but it'll still crash if you try to do more than 1 mission at a time without saving normally and reloading from that save.
Also make note you have to decrypt your update/dlc files on psp or google for ones which were already decrypted for the game to even run in the first place. If you don't care about updates/dlc's the official ppsspp version works in same way with the initial v1.00 of GE2 without having to decrypt anything.
All you need to do is either apply the required change to official source and build it for which you could follow this guide. It's nothing hard nor requiring any skills, through if you never actually done something alike, installing VS just for this game is kind of waste of space and your time. You could just use already modified build which you can find flying around the net as well as one provided by me not so long ago in this post.
This workaround allows us to play the updated game without crashing while trying to move, but it'll still crash if you try to do more than 1 mission at a time without saving normally and reloading from that save.
Also make note you have to decrypt your update/dlc files on psp or google for ones which were already decrypted for the game to even run in the first place. If you don't care about updates/dlc's the official ppsspp version works in same way with the initial v1.00 of GE2 without having to decrypt anything.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.

