Ultimate Ghost´n Goblins
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02-17-2014, 12:57 AM
(This post was last modified: 02-17-2014 01:01 AM by xZabuzax.)
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RE: Ultimate Ghost´n Goblins
I don't want to create a new thread so i'll report the issue here.
This little issue was happening for a long time but i don't see any threads about this so i guess this issue is not important, but here it is just in case. When playing the screen glows and then the glowing stops, then it glows again, etc... Glowing: ![]() Not glowing: ![]() That issue happens with buffered rendering turned on, if it's turned off the screen doesn't glow (see pic #2). If buffered rendering is either in GPU or CPU the screen doesn't glow but everytime the game tries to glow the game slows down, the slowing stops for a while but then it slows down again. Keep up the awesome work dudes. Edit: In newer svn revisions this game sometimes crash the emu after the intro. The crash is random so i can't reproduce it. [CPU]: Intel Core i7-4790K 4.0GHz [GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5 [PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold) [RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz [MOBO]: MSI Z97-GAMING 5 [PC CASE]: ENERMAX Ostrog GT (Red) [CPU FAN]: Cooler Master: Hyper 212 EVO |
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