Star Ocean: First Departure
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02-09-2014, 06:05 AM
Post: #132
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RE: Star Ocean: First Departure
(12-19-2013 09:31 AM)Henrik Wrote: The game writes to the stencil buffer using the CPU. In OpenGL ES, it's not possible to directly upload a stencil buffer to the GPU so we can't emulate it directly. However, I'm in the process of adding a function hooking mechanism so that we can add game specific workarounds for things like this, and I think it will be possible to fake it well enough with some special code. Any updates on this? |
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