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Castlevania X Chronicles - ULES00841
02-05-2014, 10:52 AM (This post was last modified: 02-05-2014 11:05 AM by Night Slasher.)
Post: #11
Castlevania Dracula X Chronicles (ULES00841) - SotN hang 50% through game.
Hello,

Think I found a bug in Symphony of the Night halfway through the game. SPOILER ALERT: If you defeat Richter without killing him, the game will freeze up after the cutscene and subsequent load screen with Fast Memory unchecked. If I check Fast Memory the entire emulator crashes. Here's what I grabbed from the crash message window:

Problem signature:
Problem Event Name: APPCRASH
Application Name: PPSSPPWindows64.exe
Application Version: 0.0.9.6
Application Timestamp: 52f20eb3
Fault Module Name: StackHash_b4ee
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Code: c0000005
Exception Offset: 00000000042e00c6
OS Version: 6.1.7600.2.0.0.768.3
Locale ID: 3076
Additional Information 1: b4ee
Additional Information 2: b4ee5de6a2322745523997a782b35692
Additional Information 3: 277e
Additional Information 4: 277e19c30fbd5f6bb531ec9e027c37c3

Don't know if that helps?

I'm using this build: v0.9.6-779-gdacb940. It happens with earlier builds I've tried too.

Title: Castlevania: Dracula X Chronicles
Region: EU
Format: ISO
Version: v0.9.6
OS: Windows
Compatibility: Playable
Notes: Crackling sfx here and there. Minor gfx bugs
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Castlevania Dracula X Chronicles (ULES00841) - SotN hang 50% through game. - Night Slasher - 02-05-2014 10:52 AM

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