[Discussion] 60FPS patches for PSP games that run at 30FPS
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02-03-2014, 10:45 PM
Post: #215
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RE: 60FPS patches for PSP games that run at 30FPS
(10-12-2013 02:35 AM)[Unknown] Wrote: Star Ocean 1: set 08966ADC to nop/0. However, this seems to resurrect the flying enemies bug. I'm not sure if it's actually 60 fps, but at least it flips 60 times I'm trying to test this with my copy of Star Ocean: Second Evolution and I'm not quite sure how to go about it. My hardware is Win7 64bit with a [email protected] and a gtx 680 with 16gb of ram, so on the hardware end more than capable. I enabled the cheat program and accessed my ini file in the cheats folder, although the file is empty. I also tried messing with the debug menu to no avail... if you folks can't tell already I am a complete newbie at this. Any help would be appreciated trying to push this game to true 60FPS. Thanks. |
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