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					Star Ocean: First Departure
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					02-02-2014, 03:10 PM 
				  Post: #128 | |||
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| RE: Star Ocean: First Departure 
					Using 0.9.6-566,  I played through the entire game without a single crash (maybe it's because I disabled FastMem). Aside from the weird layering issue in regards to location maps and sprites(which, for some reason, doesn't affect Second Evolution, even though they're supposedly run on the same engine, though unlike this game, you need buffered rendering enabled), the game runs fine.
				 OS: Windows 8.1 Video chipset: AMD Radeon HD 8400 Processor: AMD A6 5200 2.0Ghz quad core. | |||
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