03-11-2013, 06:28 PM
It caused some breakage so I had to disable parts of it, apparently the parts that mattered 
We'll simply have to look at the texture data to determine if it's opaque before applying the optimization. That will have to wait until after the 0.7 release though.

We'll simply have to look at the texture data to determine if it's opaque before applying the optimization. That will have to wait until after the 0.7 release though.

