Mega Man Maverick Hunter X
|
01-27-2014, 01:27 AM
(This post was last modified: 01-27-2014 01:34 AM by the_randomizer.)
Post: #113
|
|||
|
|||
RE: Mega Man Maverick Hunter X
I said in my last post I got it to run, I had the wrong rendering mode enabled and crashed the game. Anyway, turning on hardware transform did not fix the shadow glitch. Maybe PPSSPP hates nVidia GPUs Game only boots when I enable non-buffered rendering, no other modes work, so yeah, I'm stuck with the shadow glitch. So far, I haven't heard any other suggestions or possible loopholes for fixing this, as others seemingly got it to work without the glitch. No clue where to go from here. Try a GIT revision? Looks like software rendering is the only way to load the game without the glitch, but I can't even get it to run with that enabled.
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost) GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8 GB DDR3 SDRAM 1333 OS - Windows 7 Pro 64-bit HDD - 1 TB Western Digital 7200 RPM |
|||
« Next Oldest | Next Newest »
|