Kingdom Hearts Birth by Sleep Final Mix
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01-23-2014, 05:29 AM
(This post was last modified: 01-23-2014 06:26 AM by Toaster.)
Post: #246
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RE: Kingdom Hearts Birth by Sleep Final Mix
Hello. I've got 2 problems. I'm not sure if it's fixable so I've come to ask for help. I will post my settings at the end. I am using the latest build of PPSSPP.
My problems are that I'm getting a vertical line in the middle of the first 3 title screens and some weird glitching that happens at the bottom of every single cutscene. I have attached screenshots. If anyone could help, I would be very grateful. Thank you, kindly. Settings mode: buffered rendering frameskipping: auto prevent FPS from exceeding 60: checked alternative speed: unlimited postprocessing shader: off mipmapping: checked vsync: unchecked hardware transform: checked software skinning: checked vertex cache: unchecked lazy texture caching: unchecked retain changed textures: unchecked low quality spines and bezier curves: unchecked upscale level: off deposterize: unchecked anisotropic filtering: 16x texture filter: auto all hack settings: off -------------------------- I am also on windows 32 bit I have also fixed the cutscene error by switching texture filtering to nearest. This is disappointing as the game looks a lot better when texture filtering is set to linear. |
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