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Kingdom Hearts Birth by Sleep Final Mix
01-23-2014, 05:29 AM (This post was last modified: 01-23-2014 06:26 AM by Toaster.)
Post: #246
RE: Kingdom Hearts Birth by Sleep Final Mix
Hello. I've got 2 problems. I'm not sure if it's fixable so I've come to ask for help. I will post my settings at the end. I am using the latest build of PPSSPP.

My problems are that I'm getting a vertical line in the middle of the first 3 title screens and some weird glitching that happens at the bottom of every single cutscene. I have attached screenshots.

If anyone could help, I would be very grateful. Thank you, kindly.

Settings

mode: buffered rendering
frameskipping: auto
prevent FPS from exceeding 60: checked
alternative speed: unlimited

postprocessing shader: off
mipmapping: checked
vsync: unchecked
hardware transform: checked
software skinning: checked
vertex cache: unchecked
lazy texture caching: unchecked
retain changed textures: unchecked
low quality spines and bezier curves: unchecked

upscale level: off
deposterize: unchecked

anisotropic filtering: 16x
texture filter: auto

all hack settings: off

--------------------------

I am also on windows 32 bit
I have also fixed the cutscene error by switching texture filtering to nearest. This is disappointing as the game looks a lot better when texture filtering is set to linear.


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Messages In This Thread
RE: Kingdom Hearts Birth by Sleep Final Mix - Toaster - 01-23-2014 05:29 AM
TEXTURE GLITCHES BBS - The Key - 08-14-2014, 11:09 PM
KHBBSFM - Masterdj2 - 05-27-2015, 06:06 PM

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