compiling direct x version
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01-19-2014, 07:13 PM
Post: #124
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RE: compiling direct x version
I started to look into multi-touch and since I don't have a multi-touch device I needed to emulate it, the windows multi-touch emulator works by opening and RPC session into my own computer and that for some reason gimps the OpenGL version.
Long story short, I had to compile a new version to test multi-touch and so here's a 32bit version that works with ANGLE (no multi-touch yet): https://mega.co.nz/#!t4ZURApY!ExDG8xp3e7...BCvna7LVao again, sending requests won't make me recompile a new version, I'm only doing it when I need it myself for testing. |
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