Lord of Apocalypse
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01-15-2014, 12:02 AM
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RE: Lord of Apocalypse
@Gurlok you sure? And what upscalling? Because I tried both internal res and texture scalling and it seems to work fine for me on yesterday's build as well as current latest(v0.9.6-442-gef56298).
For me it actually looks better(played last time before xmas) as it seems the lightning bug that made characters too bright until hitting something in-game at least once seems to not be present anymore. I even tried to turn on all hacks and speedup options which I never really use just to reproduce the problem and the graphics was still mostly fine, some hacks do break the graphics a bit, but nothing like horribly messed textures on your screenshot. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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