God Eater Burst
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01-14-2014, 03:25 PM
(This post was last modified: 01-16-2014 09:14 AM by Megidolaon.)
Post: #480
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RE: God Eater Burst
Ah, thanks.
Here is the log from booting the game to the point where it crashes: http://pastebin.com/ijFBE0Ni I realized maybe it was because I enabled fast memory (don't have trouble with that normally) and made another log with fast memory disabled. PPSSPP no longer crashes, but in character creation my character has no head (but hair), in the intro cutscene there is no background behind the buildings and afterwards many characters have no head or no face in cutscenes and normal game (starting area), also part of the floor has is invisible: http://www23.zippyshare.com/v/25330197/file.html (I exceeded the pastebin limit...) And sometimes PPSSPP becomes incredibly slow and unresponsive and the framerate drops to 0/30 but it does not stand still (makes a sort of static sound). This same problem is only temporary in Trails of the Sky but in this game it doesn't stop after 20 minutes and the log becomes 9GB. FIXED!!! I had a problem in another game and someone told me to change from "read framebuffers to memory" mode to "buffered rendering" mode. With that mode God Eater Burst also works without any problem. Windows 7 Home Premium SP1 - Intel i5-4670K 4x 3.40 GHz - GeForce GTX 760- 8GB RAM - DirectX 11 |
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