compiling direct x version
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01-12-2014, 08:08 PM
Post: #118
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RE: compiling direct x version
isn't the angle port is hacky,even if we compile to the latest build the result would be obvious(full of missing 3d),unless the Angle code been improve,it quite useless to compile new build.but you can always make it,no one mad though.well frankly said we need work on Direct x9 code instead(sounded like eta but no indeed).
my sub weapon: xperia mini hd 1ghz scorpion single core not clocked my ultimate weapon acer(laptop) 2.2ghz ?core intel media accelarator 3000 i'm a tester,but not as good as other,please be kind with me,haha. |
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