Castlevania dracula X ULKS46155
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01-06-2014, 07:37 AM
(This post was last modified: 01-06-2014 07:38 AM by thesourcehim.)
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RE: Castlevania dracula X ULKS46155
Quote:Almost all dialogues are fixed, save two instances that I found: I can add that the correctness of the first dialog with Shaft depend on how much time you spent on this level before entering boss room, i.e if at the start you rush to the boss, then the dialog will play all up to the end (but you'll have to press start to continue anyway), if you first wander around collecting items, the dialog will stop at the very beginning and you'll have to skip it entirely. |
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