01-04-2014, 12:46 AM
(This post was last modified: 01-04-2014, 01:30 AM by solarmystic.)
(01-03-2014, 11:43 PM)royr719 Wrote: I had try this and every other setting but I still keep getting the underworld crash in the newest build. This game should not be moved to playable since this is a serious bug.
Anyone has a mirror of the build that does work? (v0.9.1-1965-g027ba31)
That build is old and I can't find it in the dev builds page.
What's your OS/platform?
I do have a backup but only for the 64bit Windows version:-
https://www.mediafire.com/?y8sveu6ek44lnhb
EDIT:- Ahh, I see what you mean, the crash is back again in the latest build. Will do a trace to figure what broke it again.
EDIT2:- The crashing in the underworld bug starts coming back again from v0.9.6-303-g4d4fb98 onwards. You can use v0.9.6-295-gb5f5d16 from the buildbot as the issue is still fixed in that build. I've updated the issue report here:-
https://github.com/hrydgard/ppsspp/issue...t-31568885
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1

