01-03-2014, 03:51 PM
You can try "read framebuffers to memory", which may cause problems, but also copies the OpenGL back to RAM periodically. But we should be able to handle it better.
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Dracula X Chronicles copy-to-texture problem
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Dracula X Chronicles copy-to-texture problem - by thesourcehim - 01-03-2014, 01:25 PM
RE: Dracula X Chronicles copy-to-texture problem - by [Unknown] - 01-03-2014, 03:51 PM
RE: Dracula X Chronicles copy-to-texture problem - by thesourcehim - 01-03-2014, 04:26 PM
RE: Dracula X Chronicles copy-to-texture problem - by [Unknown] - 01-03-2014, 06:29 PM
RE: Dracula X Chronicles copy-to-texture problem - by thesourcehim - 08-02-2014, 08:43 AM
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