01-01-2014, 06:11 AM
I find it weird that emulation on My android phone tend to be as fast if not faster than the emulation on my netbook.On some cases,it might be the fault of the emulator available on my netbook,but for multiplatform emus,the difference can be seen.
Specs:
Phone:CM BLAZE(Ming Ren A2)
Jelly bean 4.1.2
Mt6577 chipset
512 mb ram
Dual core 1ghz cortex A9
Powervr Sgx 531
Netbook:Acer aspire one D250
Windows 7
1 GB Ram
intel atom n270 1.6 ghz with Hyperthreading
Intel GMA 950
Here are some instances
DS
Netbook:
Desmume
slow(probably because of the emu available)
Phone:
Drastic
Fast
GBA(through VBA)
Netbook:Faster than desmume but still a bit slow
Phone:A bit faster than netbook
PSX(EPSXE)
Netbook:
Software-100% with small amt. of frameskip
OpenGl-100%with fair amt. frameskip
Phone:
Software-100% with slight amt of frameskip(frameskip not needed when using other emus)
OpenGL-Lags on many occassions plus has lots of graphic bugs for many games but has 100% with small to fair amt. of frameskip
N64(Mupen64plus)
Netbook:full speed with frameskip
Phone:Faster ,less frame skip needed
and lastly
PSP(PPSSPP)
netbook(using the build found in Here:
full speed for other games,needs frameskip plus lags on many occasions
Phone(using the normal version of the above build):
nearly the same above plus:
a.faster(may not be noticeable on other games)
B.needs less frameskip
C.Lags are more tolerable
Phone(using latest build):
Much much faster,less frameskip needed although lagging can still be found
Additionally,I have pcsx2 on my netbook for no apparent reason.I tested the opening of FFX and it was less than 10 fps.Following the same logic,assuming that pcsx2 has been ported to android phones,the same scene will have 10-15 fps on my phone but of course,thats absolute quackery.
Specs:
Phone:CM BLAZE(Ming Ren A2)
Jelly bean 4.1.2
Mt6577 chipset
512 mb ram
Dual core 1ghz cortex A9
Powervr Sgx 531
Netbook:Acer aspire one D250
Windows 7
1 GB Ram
intel atom n270 1.6 ghz with Hyperthreading
Intel GMA 950
Here are some instances
DS
Netbook:
Desmume
slow(probably because of the emu available)
Phone:
Drastic
Fast
GBA(through VBA)
Netbook:Faster than desmume but still a bit slow
Phone:A bit faster than netbook
PSX(EPSXE)
Netbook:
Software-100% with small amt. of frameskip
OpenGl-100%with fair amt. frameskip
Phone:
Software-100% with slight amt of frameskip(frameskip not needed when using other emus)
OpenGL-Lags on many occassions plus has lots of graphic bugs for many games but has 100% with small to fair amt. of frameskip
N64(Mupen64plus)
Netbook:full speed with frameskip
Phone:Faster ,less frame skip needed
and lastly
PSP(PPSSPP)
netbook(using the build found in Here:
full speed for other games,needs frameskip plus lags on many occasions
Phone(using the normal version of the above build):
nearly the same above plus:
a.faster(may not be noticeable on other games)
B.needs less frameskip
C.Lags are more tolerable
Phone(using latest build):
Much much faster,less frameskip needed although lagging can still be found
Additionally,I have pcsx2 on my netbook for no apparent reason.I tested the opening of FFX and it was less than 10 fps.Following the same logic,assuming that pcsx2 has been ported to android phones,the same scene will have 10-15 fps on my phone but of course,thats absolute quackery.

