12-21-2013, 06:22 AM
(This post was last modified: 12-21-2013, 06:24 AM by solarmystic.)
(12-20-2013, 11:31 PM)Pelador Wrote: Has a solution been found for the crashing airship fault yet? I'm having that problem now.
Not yet. Only way through is to temporarily go back to v0.9.1-1965-g027ba31 on the buildbot, play through that portion, save your game (using a proper save made at a save point, not a savestate) and head back to the latest build you were using.
Links:-
Android
Windows x86
Windows x64
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1

