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[Discussion] 60FPS patches for PSP games that run at 30FPS
12-17-2013, 02:33 AM
Post: #180
RE: 60FPS patches for PSP games that run at 30FPS
(12-16-2013 11:48 PM)VIRGIN KLM Wrote:  (...)
In mathematics:
(1+3)-3=1
(...)

Not that it matters much, but actually in mathematics it would be:
1*300%*0.333=0.999
But that's only if it worked as planned, but it doesn't.
   

Althrough for me like I said earlier in this thread in non FPS games, fps above 30 are more like placebo for me, so I'll leave that for others to check if it actually makes the game smoother. It for sure is 60 fps, but if this actually smooths animations? Probably not(not to mention the game is twice as heavy).

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
RE: 60FPS patches for PSP games that run at 30FPS - LunaMoo - 12-17-2013 02:33 AM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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