Sonic Rivals 2
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12-16-2013, 04:05 AM
(This post was last modified: 12-16-2013 04:06 AM by [Unknown].)
Post: #15
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RE: Sonic Rivals 2
If you use Debug -> GE Debugger, and hit step draw, is the brightness ever correct?
Also, if you use the software renderer (it will be jaw droppingly slow) is it correct there? Or is it also wrong there (which would mean we don't even know why)? -[Unknown] |
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Messages In This Thread |
Sonic Rivals 2 - EvilKingStan - 02-21-2013, 02:50 AM
RE: Sonic Rivals 2 - Tezuka - 03-13-2013, 05:32 AM
RE: Sonic Rivals 2 - DuderComputer - 06-05-2013, 07:16 AM
RE: Sonic Rivals 2 - kongsnutz - 06-24-2013, 01:41 AM
RE: Sonic Rivals 2 - Tezuka - 06-26-2013, 09:19 PM
RE: Sonic Rivals 2 - Squall - 09-03-2013, 07:14 PM
RE: Sonic Rivals 2 - thedarkgod - 09-04-2013, 09:37 AM
RE: Sonic Rivals 2 - SeiRyuu - 09-04-2013, 02:33 PM
RE: Sonic Rivals 2 - Obi55 - 12-14-2013, 11:37 PM
RE: Sonic Rivals 2 - Foffy - 12-15-2013, 09:39 PM
RE: Sonic Rivals 2 - Obi55 - 12-16-2013, 02:41 AM
RE: Sonic Rivals 2 - [Unknown] - 12-16-2013 04:05 AM
RE: Sonic Rivals 2 - arg274 - 12-16-2013, 04:28 AM
RE: Sonic Rivals 2 - Obi55 - 01-20-2014, 03:01 AM
RE: Sonic Rivals 2 - curraja - 02-22-2014, 12:38 PM
RE: Sonic Rivals 2 - Homo87 - 03-17-2014, 04:21 PM
RE: Sonic Rivals 2 - cybercjt - 12-29-2014, 09:59 AM
RE: Sonic Rivals 2 - NightBlader - 02-27-2016, 06:02 AM
RE: Sonic Rivals 2 - PPSSPP.PSP - 08-28-2016, 02:23 PM
RE: Sonic Rivals 2 - LunaMoo - 10-13-2016, 09:15 AM
RE: Sonic Rivals 2 - Verymelon Benda - 09-03-2017, 04:39 AM
Upside down screen and black bars! - Vyperii - 07-01-2013, 05:01 AM
RE: Upside down screen and black bars! - vnctdj - 07-01-2013, 10:29 AM
RE: Sonic Rivals 2 - Vyperii - 07-01-2013, 01:18 PM
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