Custom PPSSPP shaders
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12-10-2013, 09:43 AM
(This post was last modified: 12-10-2013 09:43 AM by Henrik.)
Post: #125
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RE: Custom PPSSPP shaders
Yeah, you need the latest build from the buildbot or wait for 0.9.6.
Anyway, here are the four times: u_time.x: Current time in seconds, not connected to emulator frame rate (so will not react to "unthrottle" (holding tab)) u_time.y: 0.0-1.0 increasing, wrapping every game time second u_time.z: Current time as a count of 60ths of a game time second u_time.w: Same as z but wrapping (game time) |
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