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					Custom PPSSPP shaders
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					12-06-2013, 01:21 PM 
				  Post: #118 | |||
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| RE: Custom PPSSPP shaders 
					void main() is the return function, you have to mix both shaders there, also vsh file of natural ~ vertex shader had a small, but confusing bug: Code: uniform vec4 u_texelDelta;Code: uniform vec2 u_texelDelta;Code: u_texelDelta.xyxy; . Joined them myself now ~ you can download and see how I did it. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. | |||
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