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					Tactics ogre : Let us cling together
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					12-03-2013, 07:30 PM 
				  Post: #206 | |||
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| RE: Tactics ogre : Let us cling together 
					Using v0.9.5-848-g726327b, Win64 build (running Windows 7 on a desktop PC), default emulator settings. Currently the only problems I've encountered are as follows (finished the game and large amounts of the optional side content/'CODA'): -There's still some sort of throttling whenever you dictate the direction a unit will face with the 'Wait' command, causing noticable sound crackling (to produce the effect most noticably, select 'Wait' for a unit, then rapidly spin the directional pad). This audio distortion also occurs at the start of every enemy unit's turn (which is the part that gets annoying). -Shadows cast by units do not follow them when they move; they remain anchored to the unit's original position until the movement is completed, then suddenly disappear. These shadows flicker and are a bit distracting. Otherwise, I've had a nigh-flawless playing experience. All intro/cutscene movies and animations work, sounds play (barring the throttling phenomenon), spell/ability graphics function properly, the world map displays correctly (thank god for that one), and the music is excellent. Really close, on this one. | |||
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