12-03-2013, 07:30 PM
Using v0.9.5-848-g726327b, Win64 build (running Windows 7 on a desktop PC), default emulator settings.
Currently the only problems I've encountered are as follows (finished the game and large amounts of the optional side content/'CODA'):
-There's still some sort of throttling whenever you dictate the direction a unit will face with the 'Wait' command, causing noticable sound crackling (to produce the effect most noticably, select 'Wait' for a unit, then rapidly spin the directional pad). This audio distortion also occurs at the start of every enemy unit's turn (which is the part that gets annoying).
-Shadows cast by units do not follow them when they move; they remain anchored to the unit's original position until the movement is completed, then suddenly disappear. These shadows flicker and are a bit distracting.
Otherwise, I've had a nigh-flawless playing experience. All intro/cutscene movies and animations work, sounds play (barring the throttling phenomenon), spell/ability graphics function properly, the world map displays correctly (thank god for that one), and the music is excellent. Really close, on this one.
Currently the only problems I've encountered are as follows (finished the game and large amounts of the optional side content/'CODA'):
-There's still some sort of throttling whenever you dictate the direction a unit will face with the 'Wait' command, causing noticable sound crackling (to produce the effect most noticably, select 'Wait' for a unit, then rapidly spin the directional pad). This audio distortion also occurs at the start of every enemy unit's turn (which is the part that gets annoying).
-Shadows cast by units do not follow them when they move; they remain anchored to the unit's original position until the movement is completed, then suddenly disappear. These shadows flicker and are a bit distracting.
Otherwise, I've had a nigh-flawless playing experience. All intro/cutscene movies and animations work, sounds play (barring the throttling phenomenon), spell/ability graphics function properly, the world map displays correctly (thank god for that one), and the music is excellent. Really close, on this one.

