Alright, I think I've finally fixed that GLES_GPU related problem I had by adding this to cmake:
commenting out "gl3stub.c", "gl3stub.h" from CMakeLists.txt and "glDrawTextureNV" from "GPU/GLES/Framebuffer.cpp"
Now emulator can compile, but launching it leaves me with this error:
Code:
CMAKE_CXX_FLAGS = -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux -L/opt/vc/lib -lbz2 -lGLESv2 -lEGL -lm -lbcm_hostNow emulator can compile, but launching it leaves me with this error:
Code:
pi@raspberrypi ~/tmp/psp_com $ ./PPSSPPSDL
I: /home/pi/tmp/ppsspp/native/file/zip_read.cpp:304: I: Registered VFS for prefix : assets/
I: /home/pi/tmp/ppsspp/native/file/zip_read.cpp:304: I: Registered VFS for prefix : /home/pi/
I: /home/pi/tmp/ppsspp/UI/NativeApp.cpp:296: I: Logman: 0x2603f50
Pixels: 1280 x 1024
Virtual pixels: 1280 x 1024
I: /home/pi/tmp/ppsspp/native/gfx_es2/gl_state.cpp:129: I: GPU Vendor : (null)
Segmentation fault
pi@raspberrypi ~/tmp/psp_com $
