11-29-2013, 01:51 PM
(11-18-2013, 03:02 PM)vsub_ Wrote: Are you telling me that you don't see any difference between 1x resolution and anything above.
The difference in quality is huge.Along with the ability to change the rendering resolution(up to 10 levels the game native resolution),you also have shaders,texture upscaling(up to 5 levels),texture filtering and anisotropic filtering.
Is this not enough?
No matter where the filtering levels are, it just doesn't look like filtering is there. Text is very ashy and pixelated. We need a controllable bilinear filtering setting. The default one only shows when you use low resolution.

