You can try "netstat" (just type it in windows console and press enter), it shows active connections and ports used, in fact I just did it with MoHuFU EU and I got 9968 port when entering gathering hall, then next time I got 10043 in the same situation, same room etc @_@... edit: yeah now I got also 10052, 10173... seems random?;c
I'm a noob at net stuff but after reading a bit solutions for now seem to be:
- forward port ranges after checking what the game might use(with netstat or anything),
- set DMZ on your pc(probably should be avoided;p),
- use 3rd party tunelling software ~ few of such exists,
- wait for UPnP support to avoid the above.^_^
I'm a noob at net stuff but after reading a bit solutions for now seem to be:
- forward port ranges after checking what the game might use(with netstat or anything),
- set DMZ on your pc(probably should be avoided;p),
- use 3rd party tunelling software ~ few of such exists,
- wait for UPnP support to avoid the above.^_^
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.

