@iEatPocky : Hum, i haven't tried 3 people on MH3rd HD, but i've tried it on MHFU and it works (PSP + Mac + Pc), i'll check this when i get back home. Are you all 3 of you playing locally ? Cause if not, maybe MH3rd HD is using more ports than what you've forwarded
If you're using Tunngle of Hamachi, you need to figure this out by yourself :p
EDIT : I just remembered MH3rd HD doesn't work on PSP, i'll maybe try it when my friend will be available to test it.
@Korichu : Well if i have time to implement more functions i'll check with this game then
News about the 32 bits version :
To all of you that don't have a 64 bits computer, there is a bug in the code, that makes the packet being created with errors (as you can see on the server "Invalide login packet contents...". It may be a little error, but could be a more important, and since it's dealing with differences between 32 and 64 bits types in my opinion, either we wait someone who knows what's up, either we wait I or igorcalabria pull this in the common repo and wait for a developer of the PPSSPP team to correct this. And since i can't compile 32 bits on my computer (Fu**ed up Visual Studio), i can't debug it.
And to all of you who can, just upgrade to 64 bits system, it's much better ^^
If you're using Tunngle of Hamachi, you need to figure this out by yourself :pEDIT : I just remembered MH3rd HD doesn't work on PSP, i'll maybe try it when my friend will be available to test it.
@Korichu : Well if i have time to implement more functions i'll check with this game then
News about the 32 bits version :
To all of you that don't have a 64 bits computer, there is a bug in the code, that makes the packet being created with errors (as you can see on the server "Invalide login packet contents...". It may be a little error, but could be a more important, and since it's dealing with differences between 32 and 64 bits types in my opinion, either we wait someone who knows what's up, either we wait I or igorcalabria pull this in the common repo and wait for a developer of the PPSSPP team to correct this. And since i can't compile 32 bits on my computer (Fu**ed up Visual Studio), i can't debug it.
And to all of you who can, just upgrade to 64 bits system, it's much better ^^
Kyhel,
French Student
Thanks to all PPSSPP team for this amazing emulator !
Experimental PPSSPP Adhoc Support build here : http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59241
Please read the whole post.
French Student
Thanks to all PPSSPP team for this amazing emulator !
Experimental PPSSPP Adhoc Support build here : http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59241
Please read the whole post.


