(11-26-2013, 06:04 AM)Kyhel Wrote: @Korichu : Yes it helps, it tells me we need to implement sceNetAdhocMatchingStart and Delete functionsIf i find these functions in the AEmu code i could try to port them to the emulator, but first i need to find your game, or a game that uses the same functions in order to test it.
ULUS-10308 Disgaea: Afternoon of Darkness.
Oh I forgot to mention this game doesn't work on PRO on an actual PSP. So like I said in an eariler post I tried it for the heck of it.


If i find these functions in the AEmu code i could try to port them to the emulator, but first i need to find your game, or a game that uses the same functions in order to test it.