Android ART - new opportunity for PPSSPP?
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11-21-2013, 04:23 AM
Post: #4
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RE: Android ART - new opportunity for PPSSPP?
The most ART could do is make Android generally take less resources away from PPSSPP, e.g. your background tasks written in Java.
For all intents and purposes you should consider PPSSPP to already be "AOT compiled." It is compiled. And this was done ahead of time. Java's jit doesn't apply to PPSSPP, not to its own jit, or anything else. Applying AOT to PPSSPP is a separate topic, but generally speaking it won't improve FPS within games, at most it could improve startup time slightly. A smarter AOT jit might help, but again, it's completely unrelated to ART which is a jit for Java bytecode afaiu, not for MIPS code. -[Unknon] |
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Messages In This Thread |
Android ART - new opportunity for PPSSPP? - Grimmer - 11-20-2013, 08:50 PM
RE: Android ART - new opportunity for PPSSPP? - skabird - 11-20-2013, 10:10 PM
RE: Android ART - new opportunity for PPSSPP? - VIRGIN KLM - 11-21-2013, 12:00 AM
RE: Android ART - new opportunity for PPSSPP? - [Unknown] - 11-21-2013 04:23 AM
RE: Android ART - new opportunity for PPSSPP? - Grimmer - 11-21-2013, 10:14 AM
RE: Android ART - new opportunity for PPSSPP? - vnctdj - 11-21-2013, 10:16 AM
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