Dragon Ball Z Tenkaichi Tag Team
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11-21-2013, 01:43 AM
Post: #217
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RE: Dragon Ball Z Tenkaichi Tag Team
@Ankit kumar
my setting is non buffered render, frameskipping off, hardware transform on, software skinning on, vertex cache on, vertex decoder jit on, low quality spline on, upscale level off, upscale type xbrz, deposterize off, anisotropic filtering off, texture filter auto, timer hack on, texture coord speedhack on, fast memory on, multithreaded off, i/o on thread off, cpu clock 60,dynarec jit on |
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