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Android ART - new opportunity for PPSSPP?
11-21-2013, 12:00 AM (This post was last modified: 11-21-2013 12:04 AM by VIRGIN KLM.)
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RE: Android ART - new opportunity for PPSSPP?
While the main part/body of the emulator is programmed in C++ you need ALWAYS to have the important classes for Dalvik on Android which could always be changed to ART. It could potentialy help devices with less RAM, for example on allocating less memory for some stuff leaving more space for non-latin fonts that take ALOT of RAM. I'm sure the devs could come up with a better idea. Also the idea of AOT compilation sounds intriguing, I was thinking as an idea (maybe just maybe) it could be useful for the (p)re-compilation of MIPS to ARM in some creative way. Instead of some common stuff being recompilated on the fly the could be pre-compiled/ready to execute already (if that makes sense). This would create something like a optimization file though.
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RE: Android ART - new opportunity for PPSSPP? - VIRGIN KLM - 11-21-2013 12:00 AM

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