Armv6 Builds
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11-22-2012, 11:43 PM
Post: #20
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RE: First running on Armv6 device (Wip)
(11-22-2012 01:37 PM)Henrik Wrote: The menu problem in Puzzle Bobble is a known issue, and I know what the problem is - the game tries to access save/load functionality and I changed that stuff a little. It will be fixed later. In the meantime, you can play Endless mode is the laggy games problem a known fact in this version,or it's just us armv6 users? The games lag like if they have a not working frameskip even if they got a small speed improvement. |
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