11-16-2013, 11:45 AM
(This post was last modified: 11-16-2013, 02:03 PM by VIRGIN KLM.)
This is more of a question rather than a request.
Wouldn't PPSSPP (on Android) benefit by switching (when possible) from Dalvik to the new 4.4 ART?
Do you plan supporting ART on PPSSPP Android builds?
Sounds like a good idea for the devices with lower specs.
Also an other question would be, I'm not sure if I think of it correctly or if it's exactly possible but, wouldn't emulation be lighter if someone would write an AOT instead (or side-by-side for compatibility reasons) of a JIT?
I may be missing something from the little I understand of emulation and programming but most possibly you could re-compile some common code (per game I guess) ahead of time instead of just in time by reaching the part that it needs to be compiled. Technicaly that would need something like a per game optimization but it could be generated automaticaly using a JIT (if I think of it correctly).
Wouldn't PPSSPP (on Android) benefit by switching (when possible) from Dalvik to the new 4.4 ART?
Do you plan supporting ART on PPSSPP Android builds?
Sounds like a good idea for the devices with lower specs.
Also an other question would be, I'm not sure if I think of it correctly or if it's exactly possible but, wouldn't emulation be lighter if someone would write an AOT instead (or side-by-side for compatibility reasons) of a JIT?
I may be missing something from the little I understand of emulation and programming but most possibly you could re-compile some common code (per game I guess) ahead of time instead of just in time by reaching the part that it needs to be compiled. Technicaly that would need something like a per game optimization but it could be generated automaticaly using a JIT (if I think of it correctly).


