Final Fantasy IV : The complete collection
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11-15-2013, 05:34 PM
(This post was last modified: 11-15-2013 05:54 PM by solarmystic.)
Post: #264
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RE: Final Fantasy IV : The complete collection
(11-15-2013 02:47 PM)zarlox Wrote: Hope this helps. Nicely done. I can reproduce the FMV freezing issue on the latest PPSSPP build using your savefiles (they're from the JP version of the game, and I have the EU version, but the files can be swapped between the versions and they still load properly). I just went into the airship using your LVL 33 party and dove into the underground world, which triggered a sequence of events that eventually lead to the FMV freeze which can't be skipped. I'll do some bisecting to see where this began, thanks again for the files. After some bisecting, it seems like the massive Maxim At3+ merge is responsible for the FMV freezing. (strange but true) The last build that I have which worked for this game without freezing at that particular FMV (after heading underground from the town of Agart) is v0.9.1-1968-g525ac13 The one right after the massive commit (v0.9.1-1982-g2b11a6c) which incorporates Maxim's At3+ work already shows the FMV issue. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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