WipEout Pulse
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11-03-2013, 03:59 PM
Post: #32
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RE: WipEout Pulse
@Developers.....
Do you think it would be possible to detect if the save is encrypted or not in the future. Or make it possible to save that particular condition as required for the game in question. Say in the .map file, add a extra variable (0=Decrypted, 1=Encrypted). So that the save routine knows what to do next time it saves or loads the save game. |
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