11-01-2013, 12:31 PM
(11-01-2013, 07:30 AM)vsub_ Wrote: 2.The game was rarely randomly crashing on my first playthrough - on my second playthrough I tried playing the whole game(excluding Flame Sanctum)with Non-Buffered Rendering and the game didn't crash even once.
3.Was randomly freezing for 1-2 seconds and during that time it was spamming in the console...something about the sound.Disabling the logging fixed that problem too.
It never crashed with me in Win32. There was a problem in Segram Desert and Precincts of Wind. In Win32, it froze while thousands of things appeared in the log and in Win64, it crashed. The problem was fixed in v9.1-1000+.

